Hitting the Stripe Wall¶ Here's my reality: I have a course that generated about $800,000 last year. But it required me to pay about \(8,000-\)9,000 a year in subscription software like Kit.com and Podia, as well as over $100,000 in fees to Maven. And I'm happy to do so because Maven handles things like a little bit of marketing email automation as well as other tools, and someone on support to help me process group sales commissions, discount codes, etc. Have a job board that does \(2,000-\)3,000 a month, but it's all set up through Zapier integrations because I don't really want to figure out how to write code that does interfaces with Stripe.
Slay the Spire II launched in early access last week, and it's already an excellent sequel to one of the best roguelikes of all time. In many ways, it's very similar to its predecessor. Like Hades II and Hollow Knight: Silksong, Slay the Spire II mostly iterates on an already superb foundation. But it does add online co-op with up to four players. While multiplayer changes the familiar rhythms of Slay the Spire just a bit, it's still a great way to tackle the arduous climb up the spire.
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When the data wrangling done, how do we guide the LLM to make sense of the data? Sure, it can do some basic summary by itself, but we want to give it guidelines on what is important to look at, what things are typically related. We essentially want these ingrained triaging steps that (senior) engineers hold in their heads to made explicit.,更多细节参见新收录的资料
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